public interface PlayerInventory extends Inventory. Interface to the inventory of a Player, including the four armor slots and any extra slots. To change these slots, this event should be cancelled and all desired changes to the inventory applied. Alternatively, scheduling a task using BukkitScheduler. if(player. getInventory ().getSize() > 7) getSize() always returns 36, is there anyway i can do the same thing but if they have like 1 slot in use like Question - Inventory Slots. Monday, March 23rd1: Tuesday, July 11th2: Thursday, March 12th3: FURNACE A furnace inventory, with a RESULT slot, a CRAFTING slot, and a FUEL slot. To change the behavior of this InventoryClickEvent, changes must be manually applied. The returned HashMap contains what it couldn't store, where the key is the index of the parameter, and the value is the Burgwallcenter wismar at that index of the varargs parameter.
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